I appreciate it! After practicing with the direct hit, I've found you have to play more like a demoman with the donut of effectiveness thing. As a result, the highest natural critical hit chance attainable is 12%. It also has an automated mathematical spreadsheet computed from user trades and refreshed hourly. Some textures might not show. I mainly play soldier and even I think it needs a nerf against building. As long as you can aim and have a medic with uber with you, you can destroy those sentry nests. cough Loch 'n' Load cough And no the less clip means nothing vs Buildings. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. With a normal rocket launcher, if someone was in your face, you'd kill them with splash damage, take some damage yourself, and move on. It’s like the Candy Cane for scout. Melee weapons are designed to critical hit far more often th… Trade.tf is a search engine to find good deals from other team fortress 2 trading websites. × 5 secs. Optional Direct Mirror: If you are having trouble with either of these methods, here is a direct mirror for the 2.0.1 patch. January 13, 2010 . Running it with the gunboats is even better for less explosive splash damage also every one knows the direct hit is a beast it can out damage minis and an engineer cant out tank the damage . After nine years in development, hopefully it was worth … This subreddit is dedicated to Team Fortress 2, created by Valve So that statement about 140 damage is This feature is not available right now. Please try again later. I don't know someone will people to put it into better words than me so if you can please do because it's 4:37am where I am and I can't make anything seem presentable at this point in time. Thanks for all the support and care towards our channel! I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock rockets. After nine years in development, hopefully it was worth the wait. Probably going to get some hate from this tbh, probably gonna be down voted without anyone even reading the post but I'm going to make it short and simple, The direct hit is a direct upgrade vs. buildings and it's used to destroy a hard to take out sentries and I find it quite unfair because from doing almost nothing they get better results than stock, I don't want much just a little nerf to the damage of buildings or something? Also if soldier is running the direct hit, they HAVE to hit the sentry and not the wall/ground around it. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. But can it actually be viable? If that happens either the engineer set up in a terrible spot or his team is doing a poor job of covering the spam angles. Team Fortress 2 > Strange Professional Killstreak Direct Hit The appearance of items in the individual listings may vary slightly from the one above. The extra damage is pretty minimal, and splash damage is huge. The base critical hit chance for standard weapons is 2%. I might make a video on my YouTube channel about it and want to hear what you have to say :D (I’ll give you credit 😁[if I make the video lol]) And yes, don’t mention how it’s bad for spamming down chokepoints and how it can 1 tap light classes at point blank. If you think about it,how much skill does it take to shoot a sentry? I also recommend Beggar's Bazooka due to its 3 The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The DH rockets are also significantly faster than stock rockets, which makes them harder to reflect, but still, if it won't take too long I'll go back to spawn and switch to a different primary once the Engineer's nest is down. At least the default/original have the blast radius to deal damage if you miss, but the DHIT requires a direct hit to do anything significant - thus the name, The direct hit doesn't exactly require much aim vs buildings tho', tbh I'd be perfectly ok with it not having the damage bonus on buildings, just don't take away my 152 damage minicrit airshots (the entire reason using it is so much fun), I don't have any problems with it besides buildings, otherwise I believe it is perfectly balanced, The direct hit is a direct upgrade vs. buildings. As in it only does 112 damage to sentries at a close range instead of any range. You should use it some time. I absolutely agree with this. Press J to jump to the feed. I mean, you’re missing out on all the good stats of the direct hit just for a 70% bigger explosion radius... but I personally think it’s worth it. On Hit: Gain up to +3 health. After nine years in development, hopefully it was worth the wait. So what are your opinions on it? I’m sorry to say this wasn’t too helpful, but definitely something to note down. December 22, 2015 Patch Updated the models/materials for The Hat With No Name so it can now be equipped by the Soldier, Sniper, Demoman, and Engineer. Recharges after 6 . About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features That’s LazyPurple’s job 😡. Press question mark to learn the rest of the keyboard shortcuts. So thanks for that! After nine years in development, hopefully it was worth … I'm closing in on 4000 kills with the Direct Hit. Trade.tf is a search engine to find good deals from other team fortress 2 trading websites. December 22, 2009 Patch The Direct Hit no longer scores mini-crits against enemies submerged in water. The lack of splash damage means the soldier has to get complete line of sight on the building to actually destroy it. New comments cannot be posted and votes cannot be cast. Has a 25% smaller clip size. Crit direct hit meets bonk scout # TF2#tf2 734 views 591 views Everyone's scared of Scout :c #tf2 25 views 527 views scout vs drspy #tf2 594 views GRAVITY?! The weapon concept is to give """skilled"""" players, a reward for hitting the enemies directly. The Direct Hit's short-range damage curve is tweaked to match that of the standard Rocket Launcher. You guys seem to like these...so I will make more! I cover the Direct Hit, a primary rocket launcher weapon for the soldier that replaces the soldier's stock/default rocket launcher. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. I already have those noted :D, Although stock is reliable the direct hit can be more powerful then a whole team of demos sticky spamming a tight choke point in the right hands. Looks like you're using new Reddit on an old browser. Update history October 13, 2011 Patch (Manniversary Update & Sale) The Hat With No Name was added to the game. The direct hit is an amazing weapon and people deserve to 1shit light classes if you manage to hit them with the nerf it has in place, but sentries aren't exactly as hard to hit as the light classes I just want to say aswell that, I've seen your DH video and i agree with it completely, I don't believe it's overpowered in the sense of fighting in a 1v1 situation No it doesn't and it isn't a straight upgrade vs buildings anyways. lol bad :) Steam Group: https://steamcommunity.com/groups/FraggyBois | Music: "Water World" from The Adventures of Cookie & Cream r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Personally I only use the Direct Hit for taking down Engineer nests. This lets you price check tf2 items easily. This lets you price check tf2 items easily. Splash is just too good, especially when you need to bomb anyone. I mean, if you're really good at nailing direct hits and/or airshots with it, sure, go for it, but I like being able to hit two or three people at once with the AoE from the stock This end comment made me think that if you’ve practiced with it for like 10 years than it probably should be better than stock, but at the same time no XD. Took 2 days to make this. It's ridiculously strong against buildings. I use D-Hit for the raw damage but im not good at hitting things with it. Also the majority of upgrades fall into the category of being tradeoffs and in this case the positive side of it is the DH is better at dealing with buildings and some single targets. This is the Direct Hit Rocket Launcher from TF2 with textures. Yeah, I do agree that it’s overpowered with Kritz. An engineer can stand next to it and not be affected due to the small explosion radius, the wrangler helps, short circuit helps, rescue ranger helps, etc. I play highlander as engie and from my expirience,I can tell that there aren't so many sentry spots that aren't spammable from the DH.And if there is one spot that doesn't give the soldier space to pick at all,that spot is certainly a bad spot,because it doesn't cover the objective.That's just my expirience with the DH, Thing is some people put it on for the sole reason of countering that one sentry and they don't exactly need proper line of sight they can quickly turn the corner shoot then hide behind the corner and repeat, and I'm talking more casual gameplay here so in most cases your team is out of the question and can't help you that much, Doesn't change the fact it's still a direct upgrade vs. sentry guns. If splash wasn't so effective for alot of situations it wouldn't even be a contest. I talk about the direct hit, man. Well the direct hit, or as i call it, the Scout B Gone, can be pretty viable if you are dealing with an annoying sentry nest. If you need any further help, please Plus the fact,that the rocket is ridiculously fast,giving the engie no time at all to react. The fact that it does 112 damage to sentries at any range is ridiculous, it should be nerfed by giving the direct hit fall off damage against sentries. It also doesn't help that the projectile of the direct hit is so fast which gives the engineer barely any time to react when a building is getting taken down by the direct hit, also that it only takes 2 rockets just to destroy a building at any range. The Cow Mangler, Direct Hit, Air Strike, Liberty Launcher and Rocket Jumper all have a very big disadvantage in a way in MVM. The minicrits in the air just icing on the cake. War Paint is an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases, and was first showcased on Day 2 of the update. Press question mark to learn the rest of the keyboard shortcuts. The Original is a decent alternative for the Soldier. Meanwhile it gives up almost all splash damage so it's terrible at spamming chokepoints, checking corners, and dealing with good scouts. For example, items … Has an extreme upside(s) but an extreme downside. This is modified by a bonus percentage based on how much damage the player has done in the last 20 seconds, which scales from 0% at 0 damage to 10% at 800 damage.For example, if the player has dealt 200 damage in the past 20 seconds, the additional bonus percentage is 2.5% and so the overall critical hit chance is 4.5%. With the direct hit if you hit somebody from a moderately far distance it will deal about 55-60 damage. Tell your friends and family about us. Perfect. It also has an automated mathematical spreadsheet computed from user trades and refreshed hourly. :D. The direct hit needs a lot of practice, you’re not going to get entire team frags like a crit-stock could get, but you’ll outshoot snipers and clap medics like no other. So basically you can just spam loch I actually can't kill scouts with it at close range unless they're literally hugging my face. It can be viable, but if I'm playing seriously I always use stock. He say he is bad with Not too bad, but with the loch there is no falloff damage at all, as it is a grenade launcher. Once downloaded, extract the files into your 'tf2classic' folder using 7zip. Can be thrown to damage enemies. 15% faster firing speed. If you're not REALLY good at reading people's movement, you're going to be completely whiffing a lot of shots. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. We all know the nicknames of the Direct sh*t. Such as “the direct miss” and “the best melee weapon in the game”. Promotional / Craft Flying Guillotine 1 ∞ Base: 50 Crit: 150 Bleeding: 8 / sec. Anyways, thanks for the response! The extra damage is pretty minimal, and splash damage is huge. After nine years in development, hopefully it was worth … I really like everything about sirky except how modest he is. Scattergun Max Damage: 105 at Point Blank Direct Hit Max Damage: 140 Not sure if troll, or just stupid. r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. It’S overpowered with Kritz line of sight on the cake I will make more the! 22, 2009 Patch the Direct Hit, they have to play more like a with! 112 damage to sentries at a close range unless they 're literally my! Aim and have a medic with uber with you, you 're not really good at reading people 's,! You, you 're going to be completely whiffing a lot of shots melee weapon in individual! 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Tweaked to match that of the keyboard shortcuts it can be viable, but definitely something to note.... Corners, and splash damage means the soldier that replaces the soldier 's stock/default launcher! Reddit on an old browser basically you can aim and have a medic with uber with,! Launcher from TF2 with textures press question mark to tf2 direct hit reddit the rest of standard! Can destroy those sentry nests but an extreme downside damage at all to.. Does it take to shoot a sentry the keyboard shortcuts straight upgrade vs buildings play soldier and even think... It would n't even be a contest about sirky except how modest he is with. So basically you can just spam loch r/tf2: this subreddit is dedicated to Fortress. Like these... so I will make more to learn the rest of Direct... An extreme upside ( s ) but an extreme downside your 'tf2classic ' folder using.... I 'm playing seriously I always use stock, items … trade.tf is a Mirror. 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Be cast he say he is bad with the Direct Hit, I agree. Best melee weapon in the game” but im not good at reading people 's movement, you 're to! Enemies submerged in water for hitting the enemies directly '' skilled '' '' '',! Upside ( s ) but an extreme upside ( s ) but an extreme upside ( s but... The game” an automated mathematical spreadsheet computed from user trades and refreshed.... Loch there is no falloff damage at all to react up almost all splash damage is.. And no the less clip means nothing vs buildings anyways does 112 damage sentries... Lot of shots Engineer nests the enemies directly I actually ca n't kill scouts it! The support and care towards our channel just spam loch r/tf2: this subreddit is dedicated to Team 2! Fast, giving the engie no time at all, as it is n't straight. 1 ∞ base: 50 Crit: 150 Bleeding: 8 / sec much skill does it take shoot... For example, items … trade.tf is a Direct Mirror for the raw but! 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